Ideal for a Wide Variety of Interactive Content
Utilize video in your interactive content for a variety of applications including: intro logos, main menus, in game HUDs, as in-game textures, as in game video screens, full screen cinematic cut scenes, loading screen and much more.
Powered by the CRI Movie codec
Scaleform Video is based on the CRI Movie™ codec, but with significant workflow enhancements and full integration into Adobe Flash. The CRI Movie codec was selected due to its playback and encoding advantages over existing video codecs. CRI Movie's next-generation playback engine was custom built for real-time game systems, taking advantage of the latest multicore hardware.
Video Object
HD and Full Motion Alpha
Scaleform Video supports the latest HD (1080p) formats and provides impressive visual fidelity at higher resolutions compared to other codecs. Full motion alpha channel support allows users to create a range of animated partially transparent “green screen” effects using highly compressed video. Combined with progressive loading, videos can be efficiently streamed and displayed at any time on any surface in the game.
Multiple Audio Tracks and Cue Points
Scaleform Video can support multiple mono, stereo and 5.1 surround sound audio tracks, which can be controlled at runtime using the Flash ActionScript™ video API and Scaleform GFx 3.0 video extensions. Note that 5.1-support is not available on the Wii™. Similar to audio tracks, multiple subtitle tracks are also supported and easily managed. Multiple cue point tracks for chapter navigation and event generation make it easy to add Flash effects and animations at specific points during playback.
Easy-To-Use Video Encoder
Scaleform Video includes an easy to use video encoder that allows users to add subtitles, cue points, multiple audio tracks and change the bitrate to control the quality, compression ratio and size of the output file with encoding speeds 10x-20x faster that other videogame movie solutions.
Console and PC Support
Scaleform Video is supported on "PLAYSTATION® 3" (PS3™), Xbox 360®, Wii™ and PC. The encoder tool is currently only supported on Windows®.






