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Scaleform is pioneering a new wave of graphical user interface technologies, beginning with Scaleform GFC - the first lightweight, high-performance, cross-platform vector graphics and user interface (UI) engine. The Scaleform GFC SDK is designed to accommodate a range of different developer and system requirements, as well as easily integrate into existing tools and middleware solutions.

Now that the first version of Scaleform GFC is nearly complete, Scaleform is rapidly expanding in preparation of the initial product launch and is looking to hire top-notch C++ programmers and technical writers. This is a unique opportunity to get in on the ground floor of an exciting new high-growth company!

Scaleform is conveniently located between Baltimore and Washington DC, with easy access to several major highways, the DC metro, University of Maryland, and much more.

Serious inquires only: employment@scaleform.com

Senior Software Engineer

Lead Technical Writer

Senior Software Engineer

Senior UI Software Engineer 
Expertise in C++ programming with a deep understanding of 2D/3D graphics and virtual machines.

Languages:    C/C++, ASM, Java, HSL (Shaders)
Platforms:      Windows, Mac, Linux, PS2, X-Box
APIs:             DirectX, OpenGL, MFC, Java 2D, SVG
Interests:       2D/3D Graphics, GUIs, Games
Experience:    5-10+ years as programmer

Join the Scaleform team in creating the first hardware accelerated cross-platform C++ GUI for interactive entertainment. Work with the core engineering group, to create the PC and console graphics, input, and animation layers of the Scaleform GFC UI toolkit.

Responsibilities:
Port Scaleform GFC by developing highly optimized graphics and input drivers for next generation consoles including both current and future Xbox and PlayStation platforms.
Integrate Scaleform GFC into several of the leading 3D engine frameworks, working in close cooperation with 3rd party engine and game companies.
Aid in the development of the Scaleform GFC SDK instructional material, ranging from core reference manuals to introductory tutorials/overviews to simple software demos.
Create test processes for the Scaleform GFC framework (PC and console) and assist the team in debugging.
Provide technical support for the Scaleform GFC engine and tools (via email and forum) to a wide range of high-profile game companies.
Architect and develop new UI oriented graphics library functionality, such as 2D animating vector graphics, optimized 2D/3D rendering, and hardware shader based graphics effects.
Lead Technical Writer 
Expertise in C++ programming with a deep understanding of 2D/3D graphics and strong writing skills.

Languages:    C/C++, ASM, Java, HSL (Shaders)
Platforms:      Windows, Mac, Linux, PS2, X-Box
APIs:             DirectX, OpenGL, MFC, Java 2D, SVG
Interests:       2D/3D Graphics, GUIs, Games
Experience:    5-10+ years as technical writer and programmer

Join the Scaleform team in creating the first hardware accelerated cross-platform C++ GUI for interactive entertainment. Lead the technical support team, working closely with the core engineering group, to create API reference documentation, manuals and tutorials, develop sample programs, manage online forums, and assist with bug tracking.

Responsibilities:
Lead the technical support team in the development of all Scaleform GFC SDK instructional material, ranging from core reference manuals to introductory tutorials/overviews to simple software demos.
Document the process and hooks of integrating Scaleform GFC into several of the leading 3D engine frameworks, working in close cooperation with 3rd party engine and game companies.
Manage the online forums and help provide technical support for the Scaleform GFC engine and tools (via email and forum) to a wide range of high-profile game companies.
Assist with the management of the internal bug tracking system and help architect test processes for the Scaleform GFC framework.
Senior Software Engineer 
Requirements and Duties:

Master's in Computer Science or Electrical Engineering to develop & support Vector Graphics & UI systems, create graphic libraries for supporting various font types, & design & implement efficient data structures & algorithms using knowledge of C++ programming, data structures design and implementation & knowledge of computer graphics, projective geometry, coordinate system transformation & image processing algorithms.

Please fax resume to (301) 446-3199 or email to Chris Iribe at pciribe@scaleform.com
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